‘Thysiastery’ Teaches Valuable Skills While Dungeon Crawling

Thysiastery lets occasion members educate one another expertise as they discover dungeons, letting you specialize in useful (or catastrophic) ways.
DIRGA’s Thysiastery is a trendy refinement of well-trodden paths, streamlining the traditional party-based dungeon crawler right into a glossy, beautiful expertise that not solely reinforces the fundamentals however manages to tweaks a few core tenets of the style to maintain issues contemporary.

From what I’ve seen of the sport to date, it’s completely beautiful. It oozes fashion with its restricted, low-rez visuals and colour-capped palette (which could be modified between 12 very cool choices within the settings). Add to this that the potential party-members strafe between a few moody art-styles whereas the dungeon’s denizens are (perhaps-expectedly) weird.
Defeating these denizens, although; that’s the place all of it will get fairly attention-grabbing. Combat itself is kind of easy, with a turn-order system weighted by character stats. You’ve bought your commonplace well being juice and talent juice, so nothing too out of the unusual.
However, Thysiastery‘s killer feature is how you pass skills and roles around your party. Put simply, you can get any team member to teach one of their moves to another character. It takes a while for them to teach it, but beyond the time required for them to educate another there’s no restrictions. This man isn’t too weak, or not magical sufficient — they can study it.


This implies that if you wish to, you possibly can educate all people hearth spells (or do as I did and educate each member of your occasion therapeutic spells). This may sound a bit bit overpowered, however the resistant/weak spot system that enemies have towards totally different ingredient sorts is so highly effective which you could successfully optimise your self right into a nook if you happen to push too arduous in a single course. If the enemies in that flooring usually are not solely proof against lightning magic, however truly heal from it, then spreading Jolt round your whole occasion goes to make that flooring really feel extremely unfair.
This type of factor makes an unimaginable quantity of sense and it’s achieved in such a clear, matter of truth means that it makes me marvel why wasn’t this achieved earlier than? The reply is that it most likely has been achieved, however possibly it hasn’t been achieved on this actual means. For occasion, you begin with an extremely restricted group. However you possibly can uncover new characters chained up or enslaved all through the dungeon, add them to your group, and so they deliver the random assortment of expertise they’ve discovered into the combination. This implies that if you happen to do lose a celebration member then they’ll have handed on their necessary expertise earlier than dying, and it’s not fairly as deadly a blow as it’s in conventional dungeon crawlers.
It additionally implies that you’ll have the ability to end Thysiastery‘s dungeon with a group of different characters than you started with, but with some of them having skills that were passed on through consecutive characters. That, for me, is unbelievably cool. I’ve all the time cherished video games the place talents could be taught and transferred (Vandal Hearts II‘s weapon expertise being transferrable is certainly one of my favorite design selections ever), and this sport brings that meta-strategic layer in as a core design selection.
Thysiastery is at present in improvement, however within the meantime, you possibly can add it to your Steam Wishlist.